So the folks at Ouya's have shipped
1,200 of their Kickstarter funded console and they have already begun
arriving at developers all over the world. There seems to be a great
buzz about it happening on twitter right now. So here's a quick run
down on some reactions to the fledgeling console.
“Lunch Game Studio is a two man team
based in beautiful Vancouver, BC. The team is currently working on
the 2d platformer "Shelled In" slated for a multi-platform
release. Check out the title specific pages for more info!”
Helmed by James Brotherston Lunch Game
Studio has their game Fruit Flies up for review on Apple iTunes now.
Got my @playOuya dev console today!!! twitter.com/jamebesa/statu…
— James Brotherston (@jamebesa) January 4, 2013
Notorious console hacker Ben Heckendorn
took it upon himself to tear the Ouya apart before ever turning it on
because he was so excited to get inside this thing. I suppose that's a
man thing hey?
Ouya teardown video. youtu.be/_hh3Ezg9xf0 Don't worry I put it all back together!
— Ben Heckendorn (@benheck) January 4, 2013
“Kactus Games is a small independent
developer based in Perth, Western Australia. It was founded in
mid-2010 when Kamil and Sue impulsively decided to make a game for
Android. We currently have three Perth based team members.”
@playOuya We got our game's alpha version up and running on the same day as the unboxing! youtube.com/watch?v=pO2gdE…
— Kactus Games (@KactusGames) January 4, 2013
All in all the Ouya seems like its
being very well received by developers, some even having their
projects up and running on the machine, this bodes well for a decent
selection of launch titles. With the open source nature of the
console it will also no doubt be awash with indie titles of all
kinds. With some major titles thrown in there for good measure and a
potential version of Minecraft on the cards the folks over at Ouya
have a lot to be excited about.
*wants one*
Sources: Twitter, Kactus Games, Lunch Game Studio
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